
The First 10 Builds Plan
CSG-Go Platform Development Phase

Presented by Zero Percent Entertainment
Built Using the Carrito System

Carrito Information:
https://www.charityhelpersfoundation.com/carrito/

--------------------------------------------------

Purpose

The first ten CSG-Go builds are intended to prove that the distributed
vehicle manufacturing model works in real-world conditions.

These builds are not intended to be mass production vehicles.

Instead, they are demonstration builds designed to:

• test the multi-shop coordination model
• refine documentation
• identify build improvements
• establish early builder experience
• demonstrate the concept to future builders

--------------------------------------------------

Why Start With 10 Builds

Starting with a limited number of builds allows the system to evolve
naturally without overwhelming the participating shops.

The first ten builds provide enough real-world experience to understand:

• build timelines
• part sourcing challenges
• coordination between shops
• customer expectations
• design improvements

Lessons from these builds will help shape future versions of the platform.

--------------------------------------------------

Typical Build Structure

A typical early CSG-Go build may follow a structure similar to the
example below.

Stage 1 – Frame Fabrication
A fabrication shop produces the frame using the Goblin V1 geometry and
CSG-Go specifications.

Stage 2 – Suspension and Steering
A mechanic or performance shop installs suspension and steering components.

Stage 3 – Engine and Drivetrain
Installation of the Ecotec drivetrain system.

Stage 4 – Electrical System
Installation of wiring, lighting, and electrical components.

Stage 5 – Body Panels
Body panel installation depending on the selected build tier.

Stage 6 – Final Assembly
Inspection, adjustments, and completion of the vehicle.

Not every build will follow the exact same path. Builders are encouraged
to experiment and improve the process.

--------------------------------------------------

Early Builder Participation

Shops participating in early builds will help define how the ecosystem
operates.

Early builders may contribute by:

• fabricating frames
• installing drivetrain components
• producing body panels
• developing modular accessories
• testing alternative component sourcing

Their experience will help improve future documentation and build guides.

--------------------------------------------------

Documentation Improvements

Each early build will provide valuable feedback.

Examples of improvements that may result include:

• simplified build instructions
• improved parts sourcing guides
• improved frame designs
• modular accessory development
• coordination improvements between shops

The goal is to make future builds easier and faster.

--------------------------------------------------

Builder Recognition

Builders who participate in early builds may become recognized within
the ecosystem as experienced builders.

This may include:

• catalog listings
• preferred builder recognition
• supplier opportunities
• regional coordination roles

Early builders help establish the foundation of the network.

--------------------------------------------------

Customer Expectations

Customers participating in early builds should understand that these
vehicles are part of an early-stage development project.

Some builds may involve experimentation and refinement.

Clear communication between builders and customers is essential during
this phase.

--------------------------------------------------

The Goal

The goal of the first ten builds is simple:

Demonstrate that independent shops can collaborate to build practical
vehicles through a distributed manufacturing model.

If successful, the platform can grow into a much larger builder network.

--------------------------------------------------

Thank You

Zero Percent Entertainment appreciates the builders who are willing
to participate in the early stages of the CSG-Go platform.

Innovation begins with people who are willing to try something new.
